champion nerfs/buffs
For example midlane is full of OP picks with card master , evil master , pyro girl , blade dancer , ice bird and so on......while toplane is pretty much grandmaster territory , with the rest beeing a notch under.
JUngle picks are pretty much sad mummy and the rest , and while support picks have some diversity , most of us would rather use pyro or dark angel then actuall support picks.
That made me think a bit , and ive come to the conclusion that a lot of the picks are way underpowered , while some are way over the top.
For example card master (twisted fate) has a ridiculous easy lane phase , and average to good stats in pretty much everything. This is weird , considering real twisted fate has a crapton of weaknesses
mundo is another example - he has terrible scaling in here , when in reality he is one of the hardest scaling tanks
Sion has a stupidly weak lanning phase , when in reality sion has a pretty good laning with good poke , wave clear and insane tf pressence and cc/utility
Even sivir - sivir right now is one of the hardest scaling adcs with phisical damage , based on her ricochets. That and her ultimate is why she has the best teamfighting possible
Considering how hard it scales in in lol as a tank , malph should also have better scaling then it has
And this are just some random examples. there are actually a whole lot mroe champs that would see more play witha bit of buffs , or by nerfing others.
And i do believe that jungle and top champs especially need some rebalance
What do u guys think ?