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Switching Colors of Energy

Hello,

in my opinion it would be great that you switch the energy colors. For example that if a player is at 100% energy the color should be green not red. Imo red is a indicator for something bad and not good. Cause actually the color is red if the energy is at 100% and it turns orange if it gets >=95% and so on...

maybe just change the adjustment so that green is at 100% and red is at around 40%.
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100% energy is bad

edit:
should probably add a little bit:
100% makes your player perform worse.
75%-90% is optimal the range.
100% is about as bad as 60%
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Well 100% is bad :) The best energy would be at 75%-90% (which is green).
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Yeah 100% is bad but..
my thought is that at 100% he is still able to do something so it should be green. Mostly in games red is a critical indicator and green is a healthy one. Therefore 100% is healthy and not critical...

Green is great as indicator that everything is fine but maybe change the color of 100% to not red. Maybe just to a lighter orange color from 100-91 and after that 90-75 and below it turns more into red...

These are just my thoughts :o
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As said 100% energy is bad, which is why its red just as 60% is red.
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Try to look at the colour as a performance indicator instead of a resource.

"Green is great as indicator that everything is fine but maybe change the color of 100% to not red. "
At 100%/60% energy he gains less money with streaming, plays worse ingame and has reduced training effects. Is that not bad enough to make it red?

"my thought is that at 100% he is still able to do something so it should be green"
It's not like they are unable to do stuff, when they drop low on energy. They just have worse results.
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Maybe adding a little "title" (shown when hovered or next to the energy %) for the energy levels/amounts would make it easier for people to grasp the concept. Something like:
91-100% (Slacking)
75-90% (Optimal)
60-74% (Tired)
40-59% (Exhausted)
etc.