Simulator Update - 22 March 2017 @ 14:15UTC
today's hot changes for the simulator are following:
1. Inhibs wil resurrect after 180 seconds. They didn't before.
2. Power of superminions decreased.
3. Gold from kills scales from 150 to 450 during the first 60 minutes.
4. Team has a new decision called 'finish'. If team gets ahead over 7500 gold, it will straight up try to just finish the game.
5. Damage dealt in teamfights has more luck factor in it so all the teamfights would not go exactly the same way.
6. Player movement speed is increased from 5 to 7.
In quick tests the games seemed a lot more balanced. Let's see how it actually is.
Let's gather feedback here. Please mind that this season will be probably dedicated a lot to quick hot-fixes which to get faster feedback going. Hopefully this will get the sim better faster. If you think those unannounced and unpredictable changes might be too much then let me know and I will work on staging only, however then the feedback gathering will be slower.
Good luck and have fun!
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The changes will be deployed 2 minutes from now.